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AI Insights · Timothy · October 2024

Top 5 Disney Games Performance on Unified Platform in Sweden Q3 2024

Explore the trends in downloads, revenue, and active users for the top 5 Disney games on a unified platform in Sweden during Q3 2024, with data insights from Sensor Tower.

Top 5 Disney Games Performance on Unified Platform in Sweden Q3 2024

In the third quarter of 2024, the performance of the top Disney games on a unified platform in Sweden demonstrated varied trends across downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides insights into the popularity and financial success of these applications.

Disney Frozen Royal Castle by Budge Studios saw its weekly revenue peak at approximately $1K in mid-August, with a noticeable increase after a decline in early August. Downloads began the quarter with a high of 1.7K but witnessed a downward trend, closing the quarter with about 700. The app maintained a steady weekly active user base, starting at 5.4K and peaking at 8K before slightly declining to 7K by the end of September.

LEGO® DUPLO® MARVEL from StoryToys Limited experienced a steady revenue stream, fluctuating slightly around $1K, with a notable peak in late September. Downloads remained relatively stable throughout the quarter, averaging around 500 per week. The weekly active users showed a slight variation, maintaining a consistent range between 1.9K and 2K.

Star Wars: Hunters™, published by Zynga Inc., experienced a decline in revenue from $352 to $89 by early September, followed by a resurgence to $303 by the end of the month. Downloads were inconsistent, beginning at 655 and falling to 123 mid-quarter before recovering to 406. Despite these fluctuations, the weekly active users remained robust, consistently above 6.5K, peaking at 7K in late September.

Disney Coloring World, another title by StoryToys Limited, showed a dynamic revenue pattern, with peaks in late July and late September, both exceeding $1.2K. Downloads, however, demonstrated a declining trend, starting at 466 and reducing to about 400 by quarter's end. The weekly active users displayed a gradual decline from 755 to 673.

Disney Speedstorm from Gameloft had modest revenue figures, peaking at $203 in mid-September. Downloads were initially high in mid-July at 1.2K, then declined significantly, ending the quarter at 173. Despite these trends, weekly active users showed resilience, beginning at 3.5K and fluctuating to reach 4.2K in mid-September before settling at 3.9K.

These insights into the performance of Disney games in Sweden are derived from Sensor Tower's comprehensive data. For more detailed analyses and trends, visiting Sensor Tower's platform is highly recommended.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024